Monster Hunter Wilds has been an massive success for publisher Capcom, but not everybody’s happy on PC, where the game has been repeatedly lambasted for its poor performance. Finally, however, a month after its release, Capcom has revealed a first round of performance-related PC improvements is coming later this week.

Capcom shared the news in a lengthy post from Monster Hunter Wilds game director Yuya Tokuda over on the official Monster Hunter website. After thanking players for their support amid Wilds’ impressive 10m sales milestone, Tokuda began detailing some of the improvements the developer is targeting in response to player feedback.

The big one, for PC players at least, is the promise of improved game stability. “The team is continuing to identify stability issues and make improvements where possible,” Tokuda wrote, “especially on the Steam version. This will be an ongoing process, where we’ll aim to make continual steps forward in this area and respond to critical issues.”

The good news is Capcom’s first round of performance-related PC improvements is set to arrive very soon – as part of Monster Hunter Wilds’ Title Update 1 this Thursday, 3rd April. This’ll include a promised reduction in VRAM usage, as well as an upgrade to the DirectStorage version on Steam – both of which “should result in an overall improvement in stability for our PC players”, according to Capcom.

Special Offer

Claim your exclusive bonus now! Click below to continue.