Hades 3 is not a sure thing, a senior Supergiant Games official has said. The message landed just as the 1.0 version of Hades 2 debuted to rave reviews and strong commercial momentum.

Hades 2 was announced at the December 2022 edition of The Game Awards, two years and three months after its successor left early access. On September 25, 2025, the sequel itself left early access.

Hades 3 Is Not 'Preordained,' Supergiant Director Says

In the lead-up to this release, Supergiant Games Studio Director Amir Rao sat down with popular roguelike content creator Haelian to discuss the prospects of a Hades threequel. “It’s not preordained,” he said. “It’s not something we secretly know right now or anything like that.” Elaborating on this notion, Rao clarified that Supergiant is a one-project-at-a-time kind of studio. “When we’re working on our games, we’re not talking about the next game.”

The stated stance reflects Supergiant’s iterative process—what Rao calls “the game is the design document”—which favors building, testing, and revising in public over locking in long-term roadmaps. Some plans do change early on during development, before the early access phase, as underlined by Supergiant previously confirming Hades was initially intended to have a different protagonist. But for the most part, the studio tries to structure its creative process around real-time community feedback without planning too far in advance, and both Hades games are emblematic of that model.

Reading between the lines, Rao’s comments are a strong indicator that Hades 3 isn’t in development right now. But now that Hades 2 has left early access, the San Francisco-based studio will likely soon be deciding on its next undertaking, assuming the decision hasn’t already been made. That’s not to say Hades 2 won’t keep receiving support, but if its predecessor is any indication, future patches will be focused on balancing tweaks and bug fixes rather than new content. DLC chances are also slim, because they’d be an unprecedented move for Supergiant—excluding standalone game soundtrack releases.

It’s not preordained. It’s not something we secretly know right now or anything like that.

While Hades 3 Remains Uncertain, Hades 2 Is Outperforming Hades 1

As of this writing, hours into its 1.0 release, Hades 2 has 80,000 concurrent players on Steam alone. That’s just slightly below its all-time peak of 103,567, according to Steam API data scraped by SteamDB. Since the 1.0 version launched on a Friday, it’s likely that its weekly concurrent player record on Valve’s storefront will improve over the forthcoming weekend. Alinea Analytics estimates that Hades 2 has already sold 2 million Steam copies during its early access period, while noting the first game sold more than 150,000 copies in the week leading up to the sequel’s 1.0 release. To date, the Steam version of Hades has surpassed 9 million lifetime sales, as per the same source. Comparing historical data, Hades 2 is currently selling twice as fast as its predecessor did on Valve’s storefront.

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